Justin Israel

Staff Software/Pipeline Engineer

Wellington 6035, New Zealand
Email: [email protected]
justinfx.com
github.com/justinfx
linkedin.com/in/justinisrael
imdb.com/name/nm1920992

SUMMARY

Staff software engineer with 20+ years in VFX pipeline development, working in Go and Python. Currently building AI platform infrastructure: MCP gateways, LLM gateways and coding agent tooling. A background in film production and compositing gives a close view of what artists and production need from their tools. Seeking to build impactful developer and production tooling on collaborative engineering teams.

SKILLS

Languages: Go (cgo), Python, C++, Cython
Technologies: AI/LLM: MCP servers/gateways, LiteLLM, Bifrost, AWS Bedrock, Ollama, coding agents
Infrastructure: Docker, Kubernetes, Helm, OpenTelemetry
Platforms: Linux (primary), macOS, Windows
Messaging and APIs: NATS JetStream, gRPC, Protobuf, JSON
Auth and config: OAuth/OIDC, Okta, CUE
CI/CD and build: GitLab CI, GitHub Actions, GitOps, Waf
GUI and imaging: Qt, PySide/PyQt, OpenImageIO, ImageMagick, Maya/Nuke APIs

EXPERIENCE

Wētā FX, Wellington, New Zealand - Staff Engineer

JAN 2013 - PRESENT (Pipeline Engineer 2013-2017, Senior Software Engineer 2017-2025, Staff Engineer 2025-PRESENT)

South Park Studios, Los Angeles, CA - Sr. Pipeline Developer

NOV 2008 - JAN 2013

Custom Film Effects, Burbank, CA - Compositor

MAR 2008 - NOV 2008

Sony Pictures Imageworks, Culver City, CA - Sr. Production Service Technician

JAN 2006 - MAR 2008

Stan Winston Digital, Van Nuys, CA - 2D Digital Artist

JAN 2005 - JUL 2005

EDUCATION

California State University Long Beach, CA - B.A. Film / Electronic Arts

SEP 2003 - DEC 2005

Film / Video production track; Visual FX courses; directed 4 films

Palomar College and CSU San Marcos, CA - General Education

2001 - MAY 2003

OPEN SOURCE AND OTHER EXPERIENCE