Justin Israel

Software/Pipeline Developer

Wellington 6035, New Zealand

Email:  [email protected]

OBJECTIVE
As a versatile and experienced software developer in the Visual FX industry, with a background including film production, compositing, roto/paint, fx, and supervision, I have an affinity for learning new techniques and applications quickly. This broad and applicable knowledge enables me to rapidly solve a wide range of problem spaces, and makes me an asset to Software, Visual FX, and Post-Production teams. I strive to work with teams of people who love challenges, love to learn, and love to build exciting solutions.

SKILLS

Languages: 

Python, Cython, Go, C++, MEL

Framework/API:

Qt, PySide/PyQt, Boost, Maya/Nuke APIs, OpenImageIO, ZeroMQ, ImageMagick, ...

Web:

Django (py), Gin (go), Sencha Touch/ExtJS, PHP, JavaScript

Visual Effects: 

Maya, Nuke, Fusion, Shake, Syntheyes, PFTrack, Boujou, Adobe Photoshop/Premiere, Apple Final Cut, Autodesk Flame/Inferno

EXPERIENCE

Weta Digital,  Wellington, New Zealand - Pipeline Engineer

JAN 2013 - PRESENT

South Park Studios, Los Angeles, CA - Sr. Pipeline Developer

NOV 2008 - JAN 2013



Custom Film Effects
, Burbank, CA - Compositor

MARCH 2008 - NOV 2008

Sony Pictures Imageworks, Culver City, CA - Sr. Production Service Technician

JAN 2006 - MARCH 2008

Stan Winston Digital, Van Nuys, CA - 2D Digital Artist

JAN 2005 - JULY 2005

EDUCATION

California State University Long Beach, CA - B.A. Film / Electronic Arts

SEPT 2003 - DEC 2005

Film / Video related production track; Visual FX Courses

Directed 4 films; Visual FX Supervisor; Editor: 2x; Director of Photography: 2x

Palomar College, San Marcos, CA - General Education

2002 - MAY 2003

CSU San Marcos, San Marcos, CA - General Education

2001 - 2002

OTHER EXPERIENCE