Tag Archive: osx

Jun 21

Getting started with XBOX 360 Kinect on OSX – opensource+python

A recent project of mine involves research and development with an XBOX 360 Kinect Sensor. Being a python guy, I started searching for python bindings to some OSX-supported framework. When you just get started looking into this area it can be a little confusing. There are a number of layers to the software stack to enable one to accomplish anything meaningful. This is just a short and general blog post outlining the basics of what I have discovered thus far, to help anyone else that might also be getting started.

Dec 05

Apple Macbooks and Unexplainable LCD Screen Flicker

Macbook Pro flicker

I had just received my brand new MacBook Pro a few days ago. Amazing machine. Probably the best laptop I have ever laid my hands upon. It was the early Feb 2011 model so I got a crazy good deal. But something caught my eye that I just had to investigate…

Nov 09

Installing PyQt4 for Maya 2012+ (osx)

This is a follow up post to my previous one on Installing PyQt4 for Maya 2011 Recently while putting together my next video tutorial for Python for Maya, I came to a section where I wanted to demo PyQt4 in Maya2012. But I was concerned that viewers would have to go through the complicated steps …

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Jan 07

Installing PyQt for maya 2011 (OSX)

The solution I arrived at, for successfully installing PyQt4 in Maya 2011, after collecting info from multiple sites…